Rosalind Lutece
06 March 2019 @ 12:18 am
 
PLAYER
Player name: Kit
Contact: Kitnkat @ plurk
Characters currently in-game: N/A, I was the alucard for like a hot second a few months ago tho

CHARACTER
Character Name: Rosalind Lutece
Character Age: Late 30's
Canon: Bioshock Infinite
Canon Point: Post-canon
History: Here!

Personality: First: an explanation on Rosalind and her twin brother, Robert. Rosalind Lutece, in her early years, focused her studies on how atoms behaved in gravity. She discovered she could infinitely suspend one in midair-- a feat that could, theoretically, be extended larger and larger, until she could arrange for an entire group of atoms to be suspended. Rather than fall immediately to the ground, an apple could be suspended indefinitely in midair. Or, you know. A city. Whichever!

She wasn't the only person studying such a phenomenon. As she experimented with her atoms, she discovered someone else had discovered how to suspend them midair-- herself, from another universe. A male version of herself named Robert. Both Rosalind and Robert were delighted by this discovery and immediately set on trying to get to one another. Using their shared atom as a crude morse code, Rosalind and Robert spoke, each of them pouring all their efforts into being able to open a door between the universes. They eventually succeeded, and Rosalind brought Robert over to her world, claiming he was her twin brother. I explain this because much of the nuances of Rosalind's personality comes comparing her to Robert-- someone like her, and yet not.

At first glance, Rosalind comes off nothing more than aloof and cold. She speaks stiffly and arrogantly to the player, saying things she knows he won't understanding, guiding him in as cryptic and unclear way as possible, and taking clear cold amusement at his confusion. Her voice is clipped and her entire countenance suggests that she'd rather not be here at all, thanks. Through nickelodeons and journal entries found throughout the game, we can see that most of the city of Columbia regardes Rosalind much the same way. Their resident scientist is a genius, no doubt, but she has no charisma, no smiles, no laughter or teasing jokes. She stands in sharp contrast with the city's other inventor, Jeremiah Fink, who presents each invention with a song and dance. She doesn't bother with any of that; she simply makes others aware of her inventions and retreats back into her own world, offering few explanations.

This isn't an inaccurate picture of Rosalind. Calm, analytical, and coldly indifferent to others, Rosalind is only concerned with two things in life: her scientific work and her "brother", Robert.

But a peek into her childhood and personal journal entries reveals a softer side. Shunned by her family and society because of her decidedly unfeminine choice of career, Rosalind retreated back into her own world. Science was firm and compliant, a steady fallback-- an atom was an atom no matter what you did, after all, and it was far more reliable than people. Much of her coldness and decided apathy towards people comes from here-- after years of distancing herself from people and forcing herself to be the picture of emotional control, after years of being mocked and considered strange for not becoming a housewife and mother, Rosalind finds it difficult to care about anyone but herself. She wears her cold arrogance like a shield and refuses to give an inch no matter what, because an inch could become a mile so easily. We see this as she stands in contrast with Robert. In one scene, observed from a distance, we see Rosalind and Robert passing the time idly: Robert by juggling, while Rosalind stands stiffly apart, staring in clear disapproval. In her world, such emotional indulgence could not be allowed, but Robert had never had to develop such defenses.

Morally, she could be classified as chaotic neutral: she really is only in it for herself. She doesn't mind working for a delusionally religious politician who routinely swindled both his flock and members of Congress; he funds her research gladly, and that's all that matters. She's self-aware enough to realize her own fault when his lies and sins get out of hand ("I sit in judgment -- but then again, it was I who built the stage"), but doesn't particularly care one way or another. So what if her meddling with time and space lead to the death of thousands? She's with her brother, and that's all that matters. The only reason she even bothers to try and fix things at all is because Robert issues her an ultimatum: help or he'll leave her forever. It's only out of selfishness that she agrees.

That being said, she does care for some people-- or, well, one in particular: Robert gets her utmost devotion and love. Rosalind is revealed to have spent ages caring for the man, even when he was feebleminded and near death. Despite the fact he was no longer of use to her as a scientific mind, she loves him, and stays by his side, quite literally giving him her own blood to keep him alive ("You have been transfused, brother, into a new reality, but your body rejects the cognitive dissonance through confusion and hemorrhage. But we are together, and I will mend you. For what separates us now, but a single chromosome?"). It's with Robert we get most of Rosalind's other personality traits: we see she's quick to anger, especially when she loses (whether in petty games or more serious matters); we see she can be quite sarcastic and glib, toying with language and making wry little remarks both to herself and Robert; we see see she's also desperately, incredibly lonely-- enough that she's willing to attempt (what she sees as) a practice in futility again and again, simply for the chance to stay by Robert's side ("Where he sees an empty page, I see King Lear. But he is my brother, so I shall play my part, knowing it shall all end in tears").

That's another thing-- Rosalind is repeatedly presented as one half of a duo, paired with her "brother", Robert. While Robert is the optimist, Rosalind is the realist; where he sees potential, she sees only inevitable failure. They're foils to each other again and again, and it paints Rosalind in the darker light: she's been disillusioned since early on in life, and has it ingrained in her that most things end badly.

Inventory: Her coffin, a sleek copper one with a lot of padding and modifications on it to make it more comfortable.

Abilities: In canon, she is both dead and alive thanks to sabotage in one of her experiments. As a result, she is given the ability to "teleport", so to speak, between times, places and universes. Obviously she can't leave Hadriel, but I'm open to her either losing this ability entirely or it being nerfed (ie, she can teleport through space but not time, can only teleport a few times a day, etc).

Note: As a result of her time in her CRAU game, Rosalind is now also a vampire! I'd like very much to keep that aspect of her. She needs blood to survive, but given she was turned by Dracula himself, she has a few more advantages: she can go out during the day (she's just gotta have an umbrella or the like), she's strong and faster, and though she likely won't, she can turn other people into ghouls and vampires into their own right.

Flaws: She's selfish to the highest degree. While Rosalind isn't nearly as aloof as she pretends to be, she is selfish. She prioritizes herself and those she loves above everyone and everything else, up to and including the end of the world. She's also very, very arrogant. It isn't unjustified, but it also leads to a lot of trouble: too often she thinks herself untouchable thanks to her intellect being better than anyone else's. She's also not good at socialization? Like, the woman likes one (1) person, and having one friend you've only made in your teenage years does not a well-adjusted person make. She knows how to get ahead, but that isn't saying much.

CR AU
Previous Game and Time: Duplicity; September 2018 - February 2019
Previous Development:
Note: The premise of Duplicity, a sex game, is that it's a society founded on splitting the population between Dominants, the upper class, and Submissives, the lower class. There are also references to nonconsent and dubious consent in here, so read with caution.

Rosalind, when she first arrived, was sorted and branded as a Dominant, one of the upper class-- something she was used to, as she was born into wealth and had spent all her life in relative comfort. That sorting above all else helped her those first few weeks, as she was able to adjust in luxury and comfort. Although she was obligated to have sex three times a month, she could at least comfort herself through mundane means: from being able to buy her own clothes to establishing her own lab, Rosalind wasn't happy, but she wasn't as bad off as others. For the moment, she was relatively content: desperate to leave and find Robert, but at least fairly even-keel.

Then the first event happened. Tumenalia, a festival devoted towards turning things upside down, rendered Rosalind helpless. It not only put her in the lowest class, it rendered her obedient to anyone's orders. She was attacked twice: first, sexually assaulted until she was made to beg for her freedom, and second, forced to strip off her clothes in the street while a man watched and threatened worse. Though she got out of it with no physical scars, Rosalind's worldview was shattered: she had gone from being nearly a god to utterly helpless, and the shock of it left her panicking. She was utterly shaken, her pride forcibly snapped and her resilience worn down. That was the first big personality change for her: for the first time since her death in canon, Rosalind had been beaten, and her pride was not only wrecked, but in no small part the entire reason for her misery. She'd taunted both men, defensive and terrified both, too proud to submit and hope for mercy, and they had both retaliated.

After that, Rosalind lay low for a while. She focused hard on her science and began to actively befriend a few people. She also began to learn self-defense from a variety of teachers, desperate to stop herself from being hurt again. This method of dealing with her trauma was somewhat negated by the fact that she was physically rendered helpless during the event; no amount of self-defense would have helped her. Three months passed, and then it was Christmas.

There was another event, with the same level of brutality that September's event had brought. A man ended up capturing, stripping, and forcibly forcing others to act a variety of humiliating matters in public. Rosalind escaped, but ended up having a panic attack, reeling in flashbacks of what had happened in September. A few weeks later, she decided enough was enough, and took her revenge on the man who had forcibly humiliated her. She taunted him and, using her newfound self-defense skills, captured him and tortured him. Although it helped her own satisfaction, she still had that trauma undealt with.

Two months passed. In that time, Rosalind befriended any number of vampires (not on purpose, she hasn't a fetish, it just happened that way). Working off a model, she invented artificial blood: a substitute for vampires to feed on, should they not wish to eat from humans. She also became somewhat close to Alucard (from Hellsing, not the Castlevania one, although him too), and discussed what it might take to become a vampire.

Because, see, Rosalind was scared. Terrified out of her mind. She'd been so very close to death any number of times, and the Fort had finally made her realize that she was all too easily rendered mortal once more. She badly wanted to be reunited with Robert, and was well aware that the one-in-a-billion chance that rendered her a god-like creature were wildly unlikely to happen again. So better to be some kind of immortal than none at all. Alucard warily agreed, not because he was so keen to have a fledgling, but because he heard the love apparent in her voice. He told her it was an irreversible change, and they agreed to keep the option open while she thought about it.

The third and final event occurred. Citizens of Duplicity were captured in the middle of the night, kidnapped, and brought to Fort Harmony, a camp made to help them forcibly recondition until they were more fitting in with Duplicity's standards. The last traces of her powers were removed, and Rosalind (along with everyone else, to her very mild comfort) was subjected to any number of humiliations, all in the name of "reconditioning". By the third day, she had decided: she was going to be a vampire. It had been too many close calls already, and this was the final straw. Alucard agreed, and the day after they returned, he turned her.

And honestly? She loved it. It was power unlike what she'd had before, but power all the same. Rosalind reveled in not being afraid to walk on the street, in being able to defend herself with ease and tear a man's throat out without much effort. Drinking blood was a chore, but not much of one-- and given it didn't really affect her lifestyle much (beyond having to buy a coffin to sleep in), she was content.

Some of her friends took the change well. But the man she first told, another vampire . . . did not. He was a self-loathing vampire, one who resented the change that had been forced upon her, and who projected his own fears and resentments on her. They fought for a long while, and at the end, he told her in no uncertain terms that he would stake her if he felt she was going to go wild and kill others for her food. The threat of death after she'd so recently become immortal, coupled with the backlash from someone she considered a friend, embittered her significantly. While some of her other friends took the change in stride, that first experience shook her, and left her warier than normal.

And that's about where I take her.

All in all, Rosalind is a being much more vulnerable and wrecked than before. She's had a severe taste of how pride comes before the fall, and is now scrambling in any number of ways to try and keep herself steady. She's also had to question her worldview several times: before, she knew exactly who she was and what she wanted, and what steps she had to take in order to achieve it. Literally, in her canon of origin, she had her best ending: she had finished her task and was now off to enjoy life with Robert. After Duplicity, after being separated from Robert, after being displaced from her world and wrecked so badly, Rosalind  is in the process of re-evaluating who she is and what she wants-- and more importantly, how she'll get it.

She's a little more open and a little more closed with emotions, which sounds like a contradiction, but-- for the first time, Rosalind actually had friends that weren't Robert, and that was an enlightening experience. It was terrifying sometimes, and it backfired badly with Jonathan, so she's also in the state of trying to determine if returning to her old indifferent way of life is better, or if she should keep trying to make connections  while she waits to return to Robert.

SAMPLES
Action Log Sample: Well. Here she goes again.

She's lost count of how many worlds she's seen now. Between her glorious stint as a god (and is it arrogant to think of yourself as that? not a god, exactly, but a god-like being, a cosmic ghost, a . . . whatever) where she and Robert had visited world after world, time after time-- and afterwards, leaping from Duplicity to here, now, well. Rosalind is not just the world's, but all the world's leading expert on parallel universes and multi-verse bullshit.

How gratifying.

At least here sex isn't mandated. What a high bar! And yet, pathetically, she's grateful for it. She has a laboratory, even, or at least a man here does, and he lets her work there. It will be her lab soon, or she'll establish her own, something like that, but one thing at a time. She's only been here a few weeks. And they've been an interesting few weeks, to be fair: strange little creatures wandering around, even stranger creatures that simply live here now, regardless of any natural environmental or biological factors-- and that's not even getting into those Gods.

She wants very badly to research those Gods. Until she pries every secret out of their head, until she understands them inside and out, until they're nothing more mysterious than she herself was, all those months (months! it feels like years) ago. But nor is she foolish enough to say so just yet. She doesn't harbor any ill-will towards the Door or the Gods, but on the other hand, people tend to get a bit . . . tetchy when you tell them you want to dissect them for science. So she'll keep that to herself for now.

Besides: she's more than enough to contend with. Being a vampire comes with its own new set of prejudices, as she's found. Just like in Duplicity, while some are welcoming, some are . . . less so, and she has to figure out a plan of defense for that. She's stronger than the average vampire, thanks to her sire, and stakes hold no threat for her (beyond the general pain of, you know, having a blunt length of wood shoved through your chest), but still. Better not to need to rely on her immortality at all.