I'm going to stop talking to you if you don't knock that off. You'll die in a cloud of Axe bodyspray and gangling teenage limbs and I shan't mourn you.
Of course. I hardly count fundraisers and the like; those are university related.
[And honestly, she probably oughtn't be doing this. It's not strictly against the rules, but she can't imagine any of her superiors would be particularly pleased to hear she's been socializing with her assistant.
But nor is she supposed to be on social media with him, so a trip to the arcade will hardly hurt.]
You could always write an article on it. Behavioral contingencies in video games — how electronic media subconsciously trains its users. Surely there'd be at least a few journals that would pick up a work of that nature.
I'd have to go quite a few times to get a sizable sample. And as I refuse to go alone . . . are you quite certain you want to sign away your Saturdays like that?
[...What does he want to say to finish that, though? Make things academic? Allow this to be just like all the other idle (whipped, Yata had insisted) errands that get done outside of the classroom? Alleviate whatever concern he senses in the direction of her conversation, even if he can't quite put it into words on his own?]
[She's still hesitating, but that certainly helps things. It's still not strictly professional, but it's hardly a torrid thing. She's likely being paranoid.]
All right. Though tomorrow will simply be about teaching me how to play. We can start on planning our experiment then.
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Which, actually, might end up being a boon once we reach the arcade.
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And the ambient stench therein.
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[And honestly, she probably oughtn't be doing this. It's not strictly against the rules, but she can't imagine any of her superiors would be particularly pleased to hear she's been socializing with her assistant.
But nor is she supposed to be on social media with him, so a trip to the arcade will hardly hurt.]
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[There's a few beats of hesitation, then.]
You could always write an article on it. Behavioral contingencies in video games — how electronic media subconsciously trains its users. Surely there'd be at least a few journals that would pick up a work of that nature.
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[...What does he want to say to finish that, though? Make things academic? Allow this to be just like all the other idle (whipped, Yata had insisted) errands that get done outside of the classroom? Alleviate whatever concern he senses in the direction of her conversation, even if he can't quite put it into words on his own?]
help keep you out of the lab more often. :)
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[She's still hesitating, but that certainly helps things. It's still not strictly professional, but it's hardly a torrid thing. She's likely being paranoid.]
All right. Though tomorrow will simply be about teaching me how to play. We can start on planning our experiment then.
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The science can follow naturally from there.
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[Oh, that's . . . oh, yes, that's a far better idea, isn't it? It's just that she never imagines herself as anything but the scientist.]
You'll have to observe me closely. We can only do this once.
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. . . you can still back out of this. I realize it's a bit of work.
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Though I do hope I'll earn a name credit when you publish the article.
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